Western Canadian 2018 WWIII Regionals

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Western Canadian 2018 WWIII Regionals

Post  |marauder| on Thu Jan 25, 2018 11:06 am

Western Canadian 2018 WWIII Regionals

Location: Highland Curling Club, 348 Broad Street, Regina, Saskatchewan

Dates: April 21st & 22nd, 2018

Entry Fee: $50.00

Tournament Registration: cigamnogard@sasktel.net

Tournament Format: Team Yankee / WW3 Flames of War, 85 Points, Swiss Format, 5 Rounds, 2 Days (3 Rounds Saturday, 2 rounds Sunday)

Submission Deadline: Lists must be submitted by March 20th, 2018.





TOURNAMENT SCHEDULE

Friday (April 20th)

Early Registration and Terrain Drop-off 5:00pm 8:00pm

Saturday (April 21st)

Registration, Welcome & Briefing 8:00am 8:30am

Round 1: 9:00am 11:15am

Round 2: 11:30am 1:45pm

Lunch 2:00pm 3:00pm

Round 3: 3:15pm 5:30pm

Sunday (April 22nd)

Recap, & Briefing 9:00am 9:30am

Round 4: 9:45am Noon

Lunch 12:00pm 1:00pm

Round 5: 1:15pm 3:30pm

Awards Presentation 4:00pm 4:30pm




RULES AND REGULATIONS
FOR NATIONALS TOURNAMENTS

All armies must be at least fully base coated painted; no Silver Surfers. A further requirement is that both you and your opponent must be able to differentiate between platoons. (example: paint infantry bases different colours). Also please bring three minefields (ideally but do not have to be done on a CD disc.).
Rounds will be determined by the Swiss system. Be prepared to play all armies.
Missions will be selected via the Team Yankee More Missions Pack Battle Plans. Each player will be allowed one Prepared Attack, One Hasty Attack, and One Defend per day (with a left over option on Sunday).
Rules will conform to Rules as Written (RAW), except where noted by:
o https://www.team-yankee.com/Portals/0/Documents/TeamYankee/FM101-FAQ.pdf
Allied lists will also be permitted; see link for formations:
o https://www.team-yankee.com/hobby.aspx?art_id=5872
Players are responsible for monitoring the time and the judges will announce time intervals throughout the tournament. A true act of sportsmanship is not starting a new turn if both players will not be able to finish that turn. The game should be called if both players cannot finish their turn and the results should be calculated.
When time is called the game must immediately end, regardless of the action taking place in the game. New turns cannot be started even if starting a new turn would award an immediate victory or cause a player to make a company morale check.
Scoresheets/Player Sheets to be presented/given to judge(s) after each and every round.
Army lists and player sheets must be submitted to cigamnogard@sasktel.net ; preferably on the generic army list excel spreadsheet located http://tylists.blogspot.ca/2016/12/team-yankee.html please include the following information on your player sheet:
o Player's full name
o Player's email address
o Club name (if applicable)
o Army list being used (For example: T -72 Tank Battalion)
o Book or website reference (For example: Red Thunder
o Type of company (Tank, mechanized, infantry)
o Ensure that core and support platoons are labelled appropriately.
Please refer to the following list of books, PDFs and website articles for legal armies.
o Team Yankee Hard Cover Rulebook
o Iron Maiden
o Leopard
o Volksarmee
o Red Thunder
o Stripes
o Free Nations

TOURNAMENT SCORING
Scoring Breakdown
o Generalship: 80%
o +1 point for winning the game (example: 6 -1 becomes a 7-1)
o Sportsmanship 20%
Awards: Here is a list of the awards that will be presented
Best General - 1st
Best Colonel - 2nd
Best Captain - 3rd
Best Sports
Best Painted
Tiebreakers: In case of a tie all tiebreakers use the following order to determine a winner:
1. Generalship
2. Number of wins
3. Sporting
4. Favorite Opponent votes
5. Rock, paper, scissors (Best 2 out of 3)!
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|marauder|

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